Thu May 17 2018

Things that make you a game developer

Tips and Tricks911 views

Game development tips

If you think game development sounded like one of the coolest jobs in the industry at the moment, then you may not be wrong. The game for mobile have changed gradually and improved with lot’s of graphics and mind-blowing concepts to engage us longer than ever. The job of a game developer has become ever more enriching, fulfilling, and necessary to the modern global economy.

So, how to become a game developer? Here, we enlist some tips that will help you to develop games.

  • Firstly, start with a game engine. The engines got a lot of tutorials on their own web page or on Youtube. You just need to know the basics of coding in languages. The game engines are multi-platform, you can port your game from one platform to another platform easily like - Android, iOS, Windows Phone, Tizen, etc. The best game engines for beginners are Android Studio, Game Maker Studio, Unity, BuildBox, Unreal, CryEngine, etc.

  • Remember that the best way to learn how to do something is to actually do it. Once you learn how to code in computer languages, you can apply your skills easily.

  • Whether you teach yourself or not, your aim has to learn at least one computer language. Advice, focus on C++ to increase your chances of being hired since this is used the most often in game programming.

  • Build a game from the ground up to grow more familiar with the whole process, from start to finish.

  • For artworks, you can get them from Asset Store or you can make your own artworks with software like Inkscape, Gimp, Paint, Adobe Flash etc. You can find tutorials related to this software too. These artworks are called Vector arts.

  • If you want to try out modeling you can start for free with Blender though professionals often use Maya or 3D Max or similar.

  • Keep it basic. To make an analogy, write a simple short story.

  • Observe another game’s concept, then build it if you’re stuck for ideas.

  • Do almost everything by yourself. Don’t rely on using outside vector or other libraries. Make all aspects a DIY project in order to increase your proficiency.

  • It would be better if your first game is a 2D game.

  • The canvas class is actually good enough for most 2D games, but if you need better performance or want to move to 3D graphics later you will have to learn OpenGL ES. However, this is beyond the scope of getting started.

  • Create a list of all assets you need to create vs the timeframe of their completion in order to make the right decision about your future development team structure and skills needed to develop a game.

  • Definitely, you have a story, because a game plot is needed to push the action along. The plot will help you determine the type of assets you will need to develop the actual game.

  • Develop your game’s plot in a narrative way, just as if you were writing a fiction story. You may use linear or non-linear plot development also.

  • When you’ve developed a plot, try to draft out how your players will be exposed to the plot during the gameplay.

  • Determine the skills that will most likely be needed for your game development project.

  • Hire mid and senior IT and creative guys for the most complex tasks within your game development project if you need, don't compromise, and have one person do his own work.

  • you should consider alternative ways to staff your game development project. For your game development project, you'll need skills and roles such as the concept of the artist to create materials including sketches, drafts, the creation of characters, objects like - vehicles, weapons and map layouts, 2D / 3D artwork creation, basic designs.

  • You need to create control systems to turn your character models into the digital puppets to manipulate. Always think through your player’s perspective, what takeaways they’ll gain from playing your game and how they become your game fans and advocates. Only devoted fans will ensure your game’s sustainability.

  • Coding and integrating the whole functionality into the game.

  • Make sure each project element is completed, don't leave in the middle position.

  • Create game’s webpages, online communities and other online media outlets that are used to promote your game.

  • Keeping all web properties' design up to date. Because up-to-date graphics can capture the audience. So, you can use elements that have never been used in similar genre games before.

  • Checks the game for bugs and errors, and conducts full quality assurance control.

  • Integrate all completed project assets into a functional game and make alpha and beta testing and feedback collection.

  • You can release your game to the app stores and other game centers if you want.

  • Watching 100’s of tutorial or just learning wouldn’t do any good. You need to start doing, have hands-on, break things, repair stuff will happen in the process but the end goal will be really exciting.

  • As a professional game developer, you’ll be part of a team tasked with specific aspects. So, as you learn to code and build your own games, decide the areas that you have to concentrate on. Generally, programming is divided between - artificial intelligence, animation, audio, build systems, engines, gameplay, networking, physics, rendering, tools, and user interface.

  • Before you apply for a paid position, put in some time with an unpaid one. Gain working experience to bolster your resume when it comes time for the job hunt.

 

There are many developers who nurture ambitions about developing games. Game programming, as you all are aware as well, is a different kettle of fish and requires detailed coding all aspects of the game at each and every stage. While it is very difficult to develop code for games, it is also a very rewarding experience for the developer.

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